15 Outdoor Indian Games on the verge of extinction

indian games to play outside

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List of traditional children's games - Wikipedia

Use your imagination! Hide and Seek. Everyone has played this one. Kick the Can. This game is a variation of tag and hide & seek. Capture the Flag. This game is most fun when played with a large group. Parachute. Traffic Cop. Four Square. Hopscotch. Jump-Rope and Double Dutch.
GREAT FUN PARTY GAMES FOR KIDS OUTDOOR GAMES PAGE 1 TOMATO An enjoyable outdoor game for kids Everyone sits in a circle. One person who is it stands.. (Obviously other funny Questions can be used for variety ). CAPTURE THE FLAG – A favorite game to play outdoors. There are two teams. Team 1 has.
A short movie by students and teachers of Chinmaya Vidyalaya CBSE, Vadavalli on traditional games of India.
Whether you're hosting a play date, 4th of July BBQ or a family reunion, we've got your entertainment covered with our 65 Outdoor Party Games!

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Indian Tradition Village Games ( AP)

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Indian Traditional games for children - YouTube

Cheap Indoor and Outdoor Party Games for Kids | ParentMap

We also made the most of recess at school.
Listed below are some no-tech games that you may have enjoyed as a kid.
Some can be done indoors.
Some can be done by yourself or with just one friend.
But most of them are best when done outside with a group of people.
Also, most of these games can be changed or improved by making up your own rules.
Hide and Seek Everyone has played this one.
Most parents have played with their kids, since hiding and finding is a common interest of small children.
Sometimes you count to twenty, sometimes ten, sometimes one hundred.
Number of Players: Ideally at least three.
If one of the un-captured players manages to kick the can, the captured players are released.
Number of Players: Ideally at least three.
Equipment: A indian games to play outside can.
Capture the Flag This game is most fun when played with a large group.
They can be sprung from jail by a member of their own team running into your territory, tagging them and running back, with one freed person allowed per jail break.
It is sometimes played that all the people in jail could hold hands and make a chain back toward their own territory, making it easier for members of their team to tag them.
We also played a similar game called Steal the Sticks.
It had almost the same rules, but several sticks were used instead of one flag.
Number of Players: A large group.
Equipment: Two flags or other markers.
It helps if someone is in charge telling people what to do.
Players can just ruffle the parachute up and down a little bit, they can go all the way up and all the way down, or all the way up and then run underneath, sitting on the edge of the parachute, which can create a bubble of air with everyone inside.
Players can also place light objects such as wiffle balls or beanbags on top of the parachute, and make them jump by ruffling the parachute.
Also, one person can sit in the middle of the parachute and everyone ruffles it near the ground.
If there is a smooth floor and a light child, the child can sit in the middle on top of the parachute and everyone else can walk partway around still holding the parachute edge.
Then everyone pulls backward, spinning the child.
There are countless variations.
Number of Players: Depends on the size of the parachute, but usually eight to ten.
Equipment: A play parachute.
Traffic Cop This game works best on a street with little to no traffic, or in a large paved area of some kind.
You need bikes, wagons, pedestrians, scooters or whatever is available.
It is more fun than it sounds, and helps kids learn about waiting to cross the street and about traffic safety.
Number of Players: A small group.
Equipment: Bikes, wagons, scooters, anything on wheels.
Four Square This ball game is played on a square court further divided just click for source four smaller squares, numbered one through four.
One player stands in each of the squares, with the highest ranked player in number one, lowest in number four.
When I played this as a kid, we had countless additional rules to choose from.
The person in square one got to choose the rules.
Anyone who violates the rules will have to move down in the ranking, or be eliminated with another player rotating in to square four.
Number of Players: Four, unless you take turns.
Equipment: A four square court or sidewalk chalk, a playground ball.
Hopscotch Use some sidewalk chalk and make a hopscotch grid.
Number the squares from one to nine.
Pick a rock that is good for tossing.
Small ones can bounce too much, and larger ones are hard to throw.
Start by tossing the rock onto Square 1.
Hop over the rock and hop with a single foot or both feet to follow the hopscotch pattern all the way to the end.
Turn around and come back, stopping on Square 2.
Balancing on one foot, pick up the rock in Square 1 and hop over Square 1 to the start.
Continue this pattern with Square 2.
If you toss your rock and miss the correct square, your turn is over.
This game can be played with any number of people, but only one person can go at a time.
Number of Players: One at a time.
Equipment: Hopscotch grid, rock or beanbag.
Jump-Rope and Double Dutch One of the biggest ways I spent my recess time as a young girl was jumping rope.
I got quite good at it for my age, both in speed and in skill.
It was fun to jump by myself, but it was even more fun to have a long rope and jump with a couple of friends.
They turn a simple exercise into a fun game, to compete against yourself and others.
I was always in awe of the older girls who could do double dutch.
The first time I tried it, I got tripped up almost immediately.
Number of Players: One for single jumping, three with a longer rope or for double dutch.
Equipment: One or two jump-ropes.
Chinese Jump-Rope This game requires three people, or just one or two people with really good chairs.
It is easily done inside, assuming a sturdy floor.
This game resembles regular jump rope in that you jump.
But you jump in a pattern.
Two people or chairs put their feet inside the rope and stretch them out, standing far enough apart for the third person to jump between them.
The third person, or jumper, faces one of the people holding the rope and jumps in a pattern of left, right, inside, outside and on the ropes.
What pattern you use is up to you, but all the players should use the same one.
The game is started with the rope around the ankles.
Once the jumper does the jump correctly, the rope is moved up to the calves.
Then to the knees, then the thighs.
Number of Players: Preferably three, but it can be done with one or two.
Equipment: or 5 to 6 meters of rubber bands tied together in a circle.
Jacks This game can be played on any flat surface, indoors or out.
The player scatters the jacks on the playing surface, often by just indian games to play outside them out of one hand, as if rolling dice.
The ball is then tossed up, is allowed to bounce once, and is caught before the second bounce.
The number of jacks to be picked up goes in order.
Number of Players: Any, taking turns.
Equipment: and a small rubber ball.
As with the other games, there are countless variations.
You can also use a which contains different point zones.
Number of Players: At least two.
Equipment: Chalk, large and small.
Red Light, Green Light With enough room, this game can easily be played inside.
One person is the traffic light at one end, and the other players are at the other end.
The first person to tag the traffic light wins and gets to be the next traffic light.
Number of Players: A small group.
Mother, May I This game is set up in the same way as Red Light Green Light.
Again, the first person to tag the person in the front wins and is the next person in the front.
Number of Players: A small group.
Simon Says This game can be played anywhere, even in a car or other small space.
The last person still playing in the end will be Simon for the next round.
Number of Players: A small group.
The game ends when everyone is tired of playing.
Number of Players: Any size group.
Thus, it must be played on a sunny day.
The closer to noon, the greater the difficulty.
Number of Players: A small group.
Another participant can tag you to unfreeze you.
Number of Players: A small group.
TV Tag A variation of Freeze Tag where the person unfreezing the frozen player has to call out a TV show title.
Number of Players: A small group.
Marco Polo This variation of tag is played in a swimming pool.
Number of Players: A small group.
Equipment: A swimming pool.
Be sure to play this in an area safe from obstructions and other hazards.
Number of Players: A small group.
Red Rover Divide everyone into two teams, each forming a long line, holding hands, facing the other team.
The two teams should be around 20 or so feet apart.
If they break through, they get to take someone back to their team.
When a team only has one person left, that person tries to break through the other team.
If they do not, then their team loses.
If they do, they gain a player and play continues.
Number of Players: Any decent size group.
Heads Up, Seven Up Dating back to at least the 1950s, this game is one we played in elementary school.
In my experience, it was usually done in the classroom with everyone at their desk.
Each in turn names the person they think pressed down their thumb.
If they are correct, they change places with the presser.
Then the game can start again.
Number of Players: Minimum of 14.
Equipment: Desks at which to sit.
Spud This outdoor game is a lot of fun.
The player whose number was called must run back and catch the ball or chase after it if it is bouncing around.
The person with the ball must try to hit one of the players with the ball.
Number of Players: A small group.
Played inside or outside, the group sits or stands in a circle and holds their hands together in front of them.
Then going around the circle, each player tries to guess who has the button now.
Once the player with the button is finally guessed, that person distributes the button during the next round.
Because a button is used in this game, be sure that all the kids playing are old enough so as to not choke on the button.
In another version of this game and the one that I am more familiar withone child stands in the middle of the circle, and the button gets passed around the backs of the rest of the group.
Those without the button pretend to pass it.
When the passing stops, indian games to play outside player in the middle has to guess as to who actually has the button.
Number of Players: Any size group.
If you are playing alone, you can make various string shapes on your own hands.
With two people, you can play a bit of a game, transferring the shapes back and forth and creating new ones.
Learn from someone if you can, but otherwise there are some good books on the subject.
Make your own string, or onwhich often comes with a string!
Number of Players: One or two.
Equipment: A string, approximately 36 inches long, tied in a circle length varies, so find one that works for you!
Hand-Clap Games The first hand-clap game most people have played is Pat-a-Cake with their parents.
Songs and patterns get much more complicated from there.
There are many rhymes listed online, but if you can learn from someone else or see it in a video, that is best, so that you can get the notes of the song and the rhythm of the clapping.
Number of Players: Usually two, but creativity can allow for a third or fourth person.
All the players hold hands in a line.
The person at one end of the line skates or runs around, changing directions quickly.
The longer the tail, the harder it is to hold on.
If the players at the end fall off the end of the indian games to play outside, they can attempt to get back on, perhaps in a position closer to the front.
Number of Players: A small group.
Musical Chairs In a circle, arrange chairs facing outward to total one fewer than the number of players.
An additional player needs to be in charge of the music.
When the music starts, the players walk around the chairs.
When the music stops, players sit down in the nearest chair as soon as they can.
The one player who does not have a chair is out.
One of the chairs is then removed, and the game continues in this manner.
The player that sits in the final chair is the winner.
This game is traditionally played inside, but it can also be played outside with outdoor furniture and a portable music player.
Number of Players: A small group.
Equipment: Music player or person making music, chairs.
Players sit in a circle.
One person thinks up a sentence or phrase and whispers it to the next person.
That person repeats it to the person on their other side.
This continues around the circle.
When it finally reaches the last person, that person says the sentence out loud.
The ending sentence is usually quite changed from the beginning sentence, since errors tend to compound as they go around the circle.
Number of Players: A small group.
Freeze Dance Choose one person to be in charge of the music.
When the music starts, everyone else dances, the crazier the better.
When the music stops, the dancers must freeze in their position.
Anyone caught moving after that is out.
Play continues until there is one person left, the winner.
Number of Players: Any number.
Equipment: Music player or person making music.
You can find more activities in andas well as some jump rope and hand clap rhymes.
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